| SOCOM Confrontation.. No tiebreaker rounds... wow | |
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+3audioSLAVE_1 CA5HMONEY SPER 7 posters |
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SPER I'm a GENIUS!
Number of posts : 3279 Age : 36 Location : New YorFLida Reputation : 0 Points : 7345 Registration date : 2007-01-05
| Subject: SOCOM Confrontation.. No tiebreaker rounds... wow Thu Jun 26, 2008 4:06 pm | |
| Yep there changing another fuckn thing.. This time they are making it 10 rounds instead of 11 (the 11th being the tiebreaker) seriously why do they think they need to keep changing everything its really getting fuckn annoying.. Its not a huge deal but still when you add up all these little tiny changes it just gets gay.. - Quote :
- In ranked games players can expect to play a total of 10 rounds, each round being 6 minutes long. At the 5 round mark the teams will switch sides and the players reverse roles.
socom.com | |
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SPER I'm a GENIUS!
Number of posts : 3279 Age : 36 Location : New YorFLida Reputation : 0 Points : 7345 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Thu Jun 26, 2008 4:11 pm | |
| Next week there gunna release info that they changed the way MVPs work, who ever stays alive the longest gets mvp. | |
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CA5HMONEY CashieMoto
Number of posts : 1823 Age : 33 Location : Myrtle Beach, South Carolina Reputation : 2 Points : 6648 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Thu Jun 26, 2008 8:45 pm | |
| WOW. Thats gay. I'm sure players like Mr.G and BB would win it all the time | |
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audioSLAVE_1 Scientist of Sound
Number of posts : 1358 Age : 47 Location : Manch Vegas, NH Reputation : 13 Points : 6813 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Thu Jun 26, 2008 10:20 pm | |
| - CA5HMONEY wrote:
- WOW. Thats gay.
I'm sure players like Mr.G and BB would win it all the time "If at the end of the 10 rounds both teams are tied at 5 rounds each then the team with the best overall performance is awarded the victory. This is where individual skill blends with being a team player to tip the balance in close matches. So if you have a camper playing with you, hanging back and not pulling his weight you may want to persuade him to change his play style." | |
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LuckyLuciano Clan Leader
Number of posts : 4434 Reputation : -8 Points : 7446 Registration date : 2007-01-04
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Thu Jun 26, 2008 11:31 pm | |
| - audioSLAVE_1 wrote:
- CA5HMONEY wrote:
- WOW. Thats gay.
I'm sure players like Mr.G and BB would win it all the time "If at the end of the 10 rounds both teams are tied at 5 rounds each then the team with the best overall performance is awarded the victory. This is where individual skill blends with being a team player to tip the balance in close matches. So if you have a camper playing with you, hanging back and not pulling his weight you may want to persuade him to change his play style." Thats actually pretty cool. | |
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SPER I'm a GENIUS!
Number of posts : 3279 Age : 36 Location : New YorFLida Reputation : 0 Points : 7345 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Fri Jun 27, 2008 1:15 am | |
| its actually pretty gay.. think about it what if the score was tied 4-5 and the team that was losing won and the score was tied then at the end of the round before the game ends the guy plants the bomb and gets an extra point and that side wins b/c of that..
Or same situation the score is tied and then one guy decides to teamkill or commit suicide and you lose b/c of that..
its just gay, it can be turned off tho I think so thats good.. | |
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TEABAGGER Pathologist
Number of posts : 178 Age : 52 Reputation : -3 Points : 6556 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Fri Jun 27, 2008 10:53 am | |
| - LuckyLuciano wrote:
- audioSLAVE_1 wrote:
- CA5HMONEY wrote:
- WOW. Thats gay.
I'm sure players like Mr.G and BB would win it all the time "If at the end of the 10 rounds both teams are tied at 5 rounds each then the team with the best overall performance is awarded the victory. This is where individual skill blends with being a team player to tip the balance in close matches. So if you have a camper playing with you, hanging back and not pulling his weight you may want to persuade him to change his play style." Thats actually pretty cool. I agree. I think most of the changes so far will be improvements. Not all change is bad Sper. | |
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LuckyLuciano Clan Leader
Number of posts : 4434 Reputation : -8 Points : 7446 Registration date : 2007-01-04
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Fri Jun 27, 2008 2:14 pm | |
| "In ranked games players can expect to play a total of 10 rounds, each round being 6 minutes long. At the 5 round mark the teams will switch sides and the players reverse roles. This is the reason that each player has two avatars: your Commando (Special Forces) and a Mercenary. You will be playing with these two characters each time you jump into a game. Players will be able to create multiple preset loadouts for each avatar which can be easily selected during the course of a game. At the beginning of each round players will be able to choose the loadout they want to use."
COD4 much? | |
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SPER I'm a GENIUS!
Number of posts : 3279 Age : 36 Location : New YorFLida Reputation : 0 Points : 7345 Registration date : 2007-01-05
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Fri Jun 27, 2008 5:49 pm | |
| - LuckyLuciano wrote:
- "In ranked games players can expect to play a total of 10 rounds, each round being 6 minutes long. At the 5 round mark the teams will switch sides and the players reverse roles. This is the reason that each player has two avatars: your Commando (Special Forces) and a Mercenary. You will be playing with these two characters each time you jump into a game. Players will be able to create multiple preset loadouts for each avatar which can be easily selected during the course of a game. At the beginning of each round players will be able to choose the loadout they want to use."
COD4 much? yep but to be fair socom did have the ability to save 1 custom loadout for each map.. it didnt always work tho | |
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killerdragon Secretly loves FOURM's laugh.
Number of posts : 738 Age : 41 Reputation : 4 Points : 6844 Registration date : 2007-01-24
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Fri Jun 27, 2008 8:59 pm | |
| I dont like this move either. it should have the tiebreaker round | |
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GetFuecked The "Ima kick you if you don't listen" Leader
Number of posts : 1673 Age : 37 Reputation : 3 Points : 7152 Registration date : 2007-01-30
| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow Sat Jun 28, 2008 11:16 am | |
| thats gayer than richard simmons in leopard stretch pants | |
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| Subject: Re: SOCOM Confrontation.. No tiebreaker rounds... wow | |
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| SOCOM Confrontation.. No tiebreaker rounds... wow | |
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