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 patch update

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doggyfizzle
GetFuecked
killerdragon
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killerdragon
Secretly loves FOURM's laugh.



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PostSubject: patch update   patch update Icon_minitimeTue Oct 28, 2008 3:02 pm

Since the launch of SOCOM: U.S. Navy SEALs Confrontation in North America, we've been working to address the server and stability issues in order to get them resolved ASAP. We have a team of close to 100 people working to get the issues resolved.

On the server side, we've been updating the SOCOM: Confrontation servers nearly every morning and we have not seen any major server access issues in the last week. We are continuing to optimize the servers and we've also started the process of restoring some game UI (User Interface) features which were disabled on the server side a few days after launch in order to reduce load on the servers.

On the game client side, we are in acceptance testing for the 1.20 SOCOM: Confrontation game update. As mentioned in my previous post, the focus of this patch is to address stability and serious playability issues only. The 1.20 update addresses many of the freezes and getting booted to the XMB issues. It also addresses the mass game boot (where many players are simultaneously disconnected from a game), the scope offset issue when prone or using the SIXAXIS™ peek and other issues. We are doing all we can to get this patch released this week but a final date is still TBD until the acceptance testing is complete. Once we have a final date we will post it here on the blog along with a complete fix list.

We are committed to making SOCOM: Confrontation not only the best SOCOM game but the best online shooter period. We appreciate all of your feedback and support.

Regards,

Seth Luisi
Director of Development
Sony Computer Entertainment America
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killerdragon
Secretly loves FOURM's laugh.



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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 7:54 pm

finally, can we get wars now? =)

We are happy to announce that the SOCOM: Confrontation 1.20 Update will be released on Wednesday, October 29th, at 1200 GMT/UTC (8am EDT, 5am PDT, 1pm BST, 9pm JST).

The SOCOM: Confrontation 1.20 update addresses the following issues:

* Fixed many issues which would cause the game to crash, hang, disconnect and exit to the PS3 XMB.
* Fixed an issue which would cause large numbers of players in a high player count game to be simultaneously disconnected.
* Fixed an issue which would cause players to be invincible.
* Fixed a physics issue which would cause players to occasionally "warp" around on the map.
* Fixed an issue where a "corrupt save data" message would be incorrectly displayed after updating the game.
* Fixed some player model issues related to team swapping.
* Client/server optimization.
* Fixed an issue where the scope camera had an incorrect offset from the barrel of the gun while prone or leaning/peeking.

For players who have already downloaded and installed the 1.10 update, the 1.20 update is only ~50MB in size. For new players, the size is the 1.10 update plus the 1.20 update which is ~550MB.

The main purpose of this update is to address major stability and playability issues with the game. The stability of the game has been greatly improved with the 1.20 update. There are still a few low frequency issues which we are continuing to look into and will be addressed in a future update.

We are reading player feedback in the forums and will be making future changes to the game based on that feedback. Please keep the feedback coming.

Regards,

SOCOM: Confrontation Online Team
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GetFuecked
The "Ima kick you if you don't listen" Leader



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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 8:15 pm

do u have socom.com on like instant refresh or something?
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doggyfizzle
Carlos Gonzales



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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 8:58 pm

GetFuecked wrote:
do u have socom.com on like instant refresh or something?

lol
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killerdragon
Secretly loves FOURM's laugh.



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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 9:08 pm

I posted the other one 30min after it was on socom.com, dick
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GetFuecked
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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 9:51 pm

damn 30 minutes? slackin.
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killerdragon
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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 10:07 pm

gotta keep you newbs updated so you dont cry yourself to sleep again, crying about how socom isn't fun.
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NotoriusPenguin
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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 10:30 pm

thanks for looking out for us daddy
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doggyfizzle
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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 10:49 pm

i fuking love KD
he keeps us updated and aint afraid of nobody Very Happy
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LuckyLuciano
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LuckyLuciano


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PostSubject: Re: patch update   patch update Icon_minitimeTue Oct 28, 2008 11:18 pm

Dr. KD to the rescue...
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SPER
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SPER


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PostSubject: Re: patch update   patch update Icon_minitimeWed Oct 29, 2008 3:04 am

About time, tho I seriously doubt this patch is gunna fix the framerate/lag issue, where the game skips whenever sum1 leaves and joins a room or just skips whenever the fuck it wants to..
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LuckyLuciano
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PostSubject: Re: patch update   patch update Icon_minitimeWed Oct 29, 2008 3:10 pm

Anyone DL it yet? How is it?
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NotoriusPenguin
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PostSubject: Re: patch update   patch update Icon_minitimeWed Oct 29, 2008 4:25 pm

i never really had problems before, but it really seems to be the same, and i've froze twice all day
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TEABAGGER
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PostSubject: Re: patch update   patch update Icon_minitimeWed Oct 29, 2008 7:31 pm

LuckyLuciano wrote:
Anyone DL it yet? How is it?

I played for an hour this afternoon. It played great, no boots, no disconnects, and only some minimal lag spikes. I fine first fix.......more to come.
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SPER
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PostSubject: Re: patch update   patch update Icon_minitimeWed Oct 29, 2008 8:04 pm

I played for a couple hours but I wasnt using the mic so i dunno if the disconnect/mic issue is still there.. Didnt see any invisible or teleporting people.. Also like I thought, they didnt fix the framerate/lag issue..
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